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Bi-annual revival thread
10-26-2018, 05:19 AM
Post: #1
Bi-annual revival thread
So, I decided to check back again. No real activity since my last post.
No word from Aaron Bishop, though he STILL keeps this site up. Honestly, I might just start making this a community for something unrelated and bring people in. Who knows; maybe if the game comes back to life they'd invest in it.

And Aaron, if you're reading this, could you send me a copy of your older builds in an email? Or better yet, source code? I don't plan on releasing anything, but I'm curious what you had going on under the hood.

Forever vigilent.
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10-26-2018, 01:06 PM
Post: #2
RE: Bi-annual revival thread
Final Elite Four, huh...
I like the idea trying to revive the forum for something unrelated

I play too many games at once.
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11-03-2018, 02:55 PM
Post: #3
RE: Bi-annual revival thread
(10-26-2018 01:06 PM)Weridoguy Wrote:  Final Elite Four, huh...
I like the idea trying to revive the forum for something unrelated

Yeah, I made that my title a few years ago when everyone left.

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11-04-2018, 10:21 AM
Post: #4
RE: Bi-annual revival thread
It's already been a few years huh
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11-05-2018, 04:09 PM
Post: #5
RE: Bi-annual revival thread
Indeed. Perhaps I'll start my own project.
My D&D party makes for great storytelling.

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11-24-2018, 05:18 PM
Post: #6
RE: Bi-annual revival thread
I have to ask: If I started a Github project, such as an thirdperson RPG made in UE4, how many people would want to actively contribute? While I've more-or-less mastered level design and story-telling, my texturing needs work.

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