Skinned business dorf.
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12-08-2011, 10:15 PM
(This post was last modified: 12-08-2011 10:16 PM by Ben.)
Post: #1
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Skinned business dorf.
I decided to see how easy it would be to skin a dorf. It's a bit difficult due to the way it's mapped to the model but here's what I managed so far:
![]() The cartoon outlines kinda mess things up.. Screenshot is from A35 since it has the model viewing. You can't judge a butt by its cover~ |
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12-09-2011, 10:49 AM
Post: #2
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RE: Skinned business dorf.
This amuses me greatly! XD Love it!
"No Excuses. No Apologies. No Regrets."
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12-09-2011, 10:58 AM
Post: #3
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RE: Skinned business dorf.
Thanks
![]() You can't judge a butt by its cover~ |
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12-15-2011, 03:09 AM
Post: #4
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RE: Skinned business dorf.
Looks cool. The dorf even looks serious, which suits it. (No pun intended)
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12-15-2011, 03:10 AM
Post: #5
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RE: Skinned business dorf.
(12-15-2011 03:09 AM)Gkardos Wrote: Looks cool. The dorf even looks serious, which suits it. (No pun intended) I'm going to be honest; I was tempted to add frown lines. You can't judge a butt by its cover~ |
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12-15-2011, 04:17 AM
Post: #6
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RE: Skinned business dorf.
Needs a bit of anti-alias on the middle, or the middle needs to be drawn in higher resolution.
Triple-A companies thrive on greed, indie companies thrive on weed. My blog | Random game talk | dA |
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12-15-2011, 04:26 AM
(This post was last modified: 12-15-2011 04:28 AM by Ben.)
Post: #7
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RE: Skinned business dorf.
(12-15-2011 04:17 AM)Kazekai Wrote: Needs a bit of anti-alias on the middle, or the middle needs to be drawn in higher resolution.Huh? I can't draw in higher res than that, the texture for the body is only 256x128 and quite a bit of that is whitespace. Here's the texture. It's sloppy to say the least ![]() I could do the anti-alias though... But at this low res and with the way the texture stretches it might not look good.. You can't judge a butt by its cover~ |
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12-15-2011, 08:41 AM
Post: #8
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RE: Skinned business dorf.
(12-15-2011 04:26 AM)Ben Wrote:(12-15-2011 04:17 AM)Kazekai Wrote: Needs a bit of anti-alias on the middle, or the middle needs to be drawn in higher resolution.Huh? I can't draw in higher res than that, the texture for the body is only 256x128 and quite a bit of that is whitespace. Here's the texture. It's sloppy to say the least Wow, that is a small texture for a mostly smooth game. Triple-A companies thrive on greed, indie companies thrive on weed. My blog | Random game talk | dA |
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12-15-2011, 01:54 PM
(This post was last modified: 12-15-2011 01:54 PM by manadspaniel.)
Post: #9
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RE: Skinned business dorf.
That texture is amazingly small... Good job, but how did you find the Dorf model? Or rather, spawn a Dorf ingame?
I'm young, I'm single, I'm ready to mingle. ![]() |
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12-15-2011, 03:38 PM
(This post was last modified: 12-15-2011 03:38 PM by Ben.)
Post: #10
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RE: Skinned business dorf.
(12-15-2011 01:54 PM)manadspaniel Wrote: That texture is amazingly small... Good job, but how did you find the Dorf model? Or rather, spawn a Dorf ingame? Thanks! I used alpha 35, which lets you preview the dorf model. The model is animated though, which is why the screenshot has some glitches in it near the dorfs head. You can't judge a butt by its cover~ |
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