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Update April 28, 2013
04-29-2013, 06:38 AM
Post: #1
Update April 28, 2013
Good morning, everyone -- sorry I missed updating last night -- got working on other stuff and fell asleep. Anyway, last week was very productive for Uberdark -- got the oriented/scaled terrain plop working (it doesn't work fast, but it works). For small bits of terrain (2-3 foot radius or so) the speed isn't an issue -- only with larger chunks does it become apparent (so it'll work for now). Also redid the lighting, and improved the way cartoon lines were being calculated. Have shiny terrain surfaces now too...

Anyway, before the next alpha version there are only two items left on my to do list. 1. Get the new block structure integrated with the old world map scrolling/loading/editing code. 2. Whip up some basic models (stone blocks, wooden beams, etc)
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04-29-2013, 07:49 AM
Post: #2
RE: Update April 28, 2013
Quickly, throw money to make him finish it!

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04-29-2013, 07:55 AM
Post: #3
RE: Update April 28, 2013
Well tbh, the models he's wanting shouldn't take more than an hour depending on how many he wants and whether he really just wants "basic" ones.

As for the block structure part, no idea how long that'll take. Big Grin

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04-29-2013, 01:01 PM
Post: #4
RE: Update April 28, 2013
cant wait

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05-01-2013, 12:17 PM (This post was last modified: 05-01-2013 12:18 PM by Electrk.)
Post: #5
RE: Update April 28, 2013
I'm excited Big Grin
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